Fallout 4 Ini File Download

  1. Nov 19, 2015 - can some copy his fallout 4 ini file named falloud4.ini. Only thing you can do is download stuff from nexus and use the fallout 4 mod manager.
  2. C: Program Files (x86) Steam steamapps common Fallout 4 If you have other Fallout games you will have several Fallout.ini files in those directories, and if you've used Mod Organizer at some point, you may also find some in C: Program Files (x86) Mod Organizer profiles Default.
  3. Bugfix/Kinda: The INI files in My Games would be modified to match that of a Mod Organizer profile for Skyrim Special Edition and Fallout 4. This originally was a workaround, because at the time, profile-specific INI files were broken in Mod Organizer 2.
  4. Fallout4mods.net - is a reliable source of unique files and modifications for the game Fallout 4. Our resource is specifically designed for fans of an exciting action game Fallout 4, where users daily post their created mods.
This mod gives you some first information about ini changes for better graphics.
I'm still testing, but got rid of a lod of lod and object plopping, denser grass, more view distance on everything.
Go to
X:UsersYourUserNameDocumentsMy GamesFallout4 with X standing for your harddrive.
There we got Fallout4.ini and Fallout4Prefs.ini you can open both with any texteditor like wordpad, Editor.
Make a copy of both, just to be sure as backup.
Had no problem doubling everything (that should be doubled, see description) and setting shadows to 8192 on a geforce 970 without stuttering at all.
Fallout4.Ini:
[General]
uGridsToLoad=5
Enhancing this to values like 7,9,11,13 improves the farther away landscape. But it's dangerous, skyrim had a lot of problems and bugs with it and you needed a savegame cleaner to go back down.
7 worked without problems, but be aware of the problems that could occure.
uExterior Cell Buffer=36
Maybe the same rules as in Skyrim, but as the engine is improved it might be different.
[Display]
fShadowLODMaxStartFade=1000.0
Draw distance for shadows on far away objects. 10000 or 20k seems to work.
fSpecularLODMaxStartFade=2000.0
Darw distance for lighting on far away objects. 10000 or 20k seems to work.
iShadowMapResolutionPrimary=2048
Your primary shadow resolution enhance to 4096 or 8192. 8192 works fine for me
fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=7.1

Sounds like Ambient Occlusion distance, intensity and Bias.
[SSSSS]
fSSSSSPower = 4.0
Probably subsurfacepower, enhancing this to 5 could give people less of a dead look. Needs testing.
[Interface]
fDefaultWorldFOV=70
fDefault1stPersonFOV=80 Change your field of view
[Grass]
iMinGrassSize=20
Setting this lower should give you denser grass.
[Water]
bReflectLODObjects=0
bReflectLODLand=0
bReflectSky=0
bReflectLODTrees=0

1 activates the reflections.
Fallout4Prefs.ini
[Display]

fDirShadowDistance=20000.0000
fShadowDistance=20000.0000

This could work like in skyrim, higher values could increase the range, but decrease the quality near you. Wouldn't change it yet.
iShadowMapResolution=4096
Again shadow resolution, change to 8192
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
Leaf animation range
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
Distance and levels for tree meshes to dissppear, just enhance a few thousand

fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
Range for interior meshes to degrade in quality and disappear. With both at 5000 you are probably save.
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100

Name says it, can probably go a lot higher.
[General]
uGridsToLoad=5
Same as above, should be the same value.
[Particles]
iMaxDesired=750

Higher the better
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel2Distance=110000.0000
fBlockLevel1Distance=90000.0000
fBlockLevel0Distance=60000.0000

Display ranges for trees and objects. Just enhance proportionate. Doubling worked for me.

[Grass]
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=1000.0000
Display range for grass. 25000 works for me

[Decals]
uMaxDecals=1000
uMaxSkinDecals=100
Higher=better
[LOD]
fLODFadeOutMultObjects=30.0000
fLODFadeOutMultItems=10.0000
fLODFadeOutMultActors=15.0000
Probably Lod ranges for those to disappear.

Activate write protection afterwards, just to be sure.

Fallout 4 Custom Ini

/download-game-halo-1-combat-evolved.html. I have been playing the game for about 25 hours with absolutely 0 problems on Ultra. download pixelmator free mac online So I deiced to edit my ini and Fallout 4 files so I can mod.